Nintendo’s
unique new fighting game, appropriately titled ARMS, has been out for 2 weeks
now. Upon first glance of this game, it is easy to see it as a kid-friendly,
casual fighter. Upon second glance, you may see a casual fighter with a
surprising amount of customization and depth to it. However, after spending
nearly 30 hours with the game spread across 14 days, it has become evident to
me that ARMS may not be a casual fighter at all, but is instead a
family-friendly, Nintendo developed game, that was actually made for a hardcore
audience. Now, maybe to those of you who haven’t played the game, or maybe even
to those of you who have, that statement might seem crazy. Let me explain.